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Hi! I'm really excited to try out this game sometime, I only have one question: what happens to the chaos meter after a failed roll? Does it stay put? Or does it perhaps move one step to where the players didn't want it to go? Say they were at stage 5, trying to make the goats more tame, and failed: will the goats then get even more chaotic?


Thanks in advance for clarification!

That's a very good question! What you've described is how I tend to play it.

I'm hoping to do a rewrite of the "book" in the near future for some clarity changes like this. Thanks for asking!

Thanks for your reply! :)

The base success threshold doesn't seem to be in the pdf at all. Is it 6?

Ah! So sorry I missed this. It's been so long since I wrote the game I'm not sure, but I think it must've been 7 as the dice mechanic was originally PbtA inspired.

Okay, so I've been consumed by getting my newest game up to snuff. But I finally got a look into the PDF of CO and the success threshold is indeed in there! It's on the CEO's page, the 2nd, under The Chaos Meter heading. It is, indeed, 7.

(+1)

This game is too cool for school. Miss it at your peril.